Once Quentin wakes up you have a small open world to explore. Change language. Head outside and grab the air duct grate in front of the red light so you can move through the crawl space. The puzzle involves collecting small houses and placing them on a map. Hello Neighbor Act 2 2021 Walkthrough: How To Beat Hello Neighbor Hng dn ny nhm ch cho bn cch nh bi mn th 2 ca Hello Neighbor bng cch s dng The final key will be inside a hidden drawer on the bookcase next to the picture frame. The letter is here. It shows a Dollhouse with three dolls standing on top in a specific order; remember it for later. -3 They can be found in the following locations: Across the empty bookcase, cut the crime scene tapes and get a piece. MORE: Hello Neighbor 2: How To Beat Act 2. Place the red wheel on the water heater, and turn the wheel. How To Beat Act 1 In Hello Neighbor 2. Be sure to distribute them by color, otherwise, there will be no effect. Put the fish treat in the cats bowl so the cat will stand up, revealing the 1 button for the cash register in the front of the bakery. Act 2. Hello Neighbor 2 is a horror stealth game, where the main protagonist, Quentin, is forced to sneak inside multiple buildings and solve riddles. You will receive a clock hand. It lies in the back pocket. When you awake on your first day in the neighborhood, you will be in your TV reporting studio. Now, bounce in such a way as to jump over the wooden fence. Use three letters from these words to open a secret passage - "NOT". Install Steam. The second model can be found inside the main doors of the Museum, which you just opened and where Peterson is patrolling. Having reached the house, go up to the second floor and open the only door locked here. showgamer.com . Below we will describe how to find four keys and get into the basement. The third lever is actually inside the house. On the left, you will see two wooden platforms. All gears must be placed in the grandfather clock on the first floor. Now go back down to the yard and return to the room with the big boiler you turned on to first pump the water and get the broken wheel (if the area has reset after getting caught, you will need to break the window and set down a box again). To open it, you need to activate four boar heads in the allotted time. I recommend going forward until you see the pipe junction, then crouch, turn right, and slowly move forward until you fall onto the pipes. In the Pre-Alpha, the basement door was a white wooden door blocked with a wooden board, and sealed with a padlock and number keypad. Get out onto the road and run to the left side for airplanes and birds. It has the first "upgraded house" to be in the full game. If you haven't made any noise or attracted the attention of the cop before, you will notice that he is in the house on the first floor. A cutscene will start, and Act 2 will be completed. When the man put the steak on the grill, put out the fire and take away the meat. The second lies in a wooden box in the corridor. If you examine it, you will see the neighbor's doll. Set the last house and take the key to the upside-down room from the safe. Here is the red gear. Youll see a Imbir the cat playing on its bed on the other side. -10, ( 100%, ), Hogwarts Legacy ( ) . Sneaking through the front door? Then follow the trail of paper planes to the museum and interact with the shovel to start Part 2 in the bakery! At the start of the game, Theodore Peterson, aka the Neighbor, is seen kidnapping his son Aaron Peterson and locking him inside the house. Take it. Next to the window is a doll house with three pressure plates on top. You will receive a girl's doll. In the attic, you will find a triangular goblet. James suffers so you don't have to, creating expert guides for the toughest games and reviews for the biggest blockbuster releases. Download New Tips Of Hello Neighbor Alpha 4 Game 1.0 on Windows Pc. With the hands in the correct positions, a small door will open at the bottom of the clock, revealing the 7 button for the cash register downstairs. Exit the room and head down the staircase to get back into the main part of the house. You can set the combination shown in the screenshot below. Drop one box on top of the other, and jump up on top of the fence. Under the stairs, there is a hole where you can hide. It is in a shack high up on the house. Developed by Dynamic Pixels and published by tibyBuild Games, It's a stealth horror game that was released back in December 8, 2017 on PC, Android, PS4, Xbox One \u0026 iOS.NEW CHEAP GAMES: https://www.g2a.com/r/the-gaming-worldFollow our Facebook page: https://goo.gl/XNC4cLFind out more on the official website: https://www.helloneighborgame.com/Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. Place it under the picture of the boats in the kitchen. Upon entering the Bakery from the front door, crouch down and wait for Gerda to turn around from the players. Mysteriously, the Lego guy will be back on the toilet and the crowbar will be unlocked -- grab it out of the Lego guy's hand! There are several Acts in Hello Neighbor 2 that players must go through before rescuing Aaron Peterson. Take the giant flower picture, and grab the car key. This site is not associated with and/or endorsed by the tinyBuild Games or Dynamic Pixels. Complete walkthrough "Hello Neighbor 2" - how to solve all riddles, open doors, find keys and objects, Passage of Duskwood (1-10 episodes): all the answers and forks in the dialogues. You will find yourself at the neighbor's house. The next morning you will see the police who cordoned off the house of the missing boy. A passage will open. Now you don't have the key, but this will open up an additional place where you can hide from the owner of the house. Interact with the camera to trigger a cutscene. Copyright 2000 - 2023 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. Take the switch and insert it into the mechanism on the table. Hello Neighbor 2 Safe Code. Enter the bakery through the window on the front right side, to the right of the ladder leading up near the entrance. Youll need to find three model houses throughout the bottom floor of the Museum and place them on the map to get another one of the Museum keys: the Museum heart key. Upon forcing the Baker to investigate the second floor, quickly jump out off the balcony and complete the following steps: The clock puzzle requires a series of steps: To open the cash register, type in 1576, which can be seen on the photo to the right, and take the Wing-Shaped Key. Hello Neighbor Walkthrough - Act 2. A wooden platform will drop from the ceiling. Take it, and place it on the clock. Break the glass with scissors and pick it up. On the left, you will see a locked chest under the stairs. She is near the scarecrows. Pull both of the sconces on either side of the painting to reveal a door covered in another cobweb. You need to distract the animal. For this section in general, my advice is to complete all of your business in the downstairs of the house before you collect the scissors and make your way upstairs. Interact with it and you reveal a three-digit code lock. After Hello Neighbor 2s opening cutscene, you find yourself by your crashed van stuck inside a barn. In front of you is an example of the puzzle you need to solve to free yourself - a mesh of brightly hued cogs next to a lever. Go back to the second floor, go through the hole in the wall, or the door, (if you unlocked it with the yellow key). Keep playing, have a nice day :) With this guide, you can easily make it to the end, butmake sure to get caught a few times so you don't miss out on the story cut-scenes. In the room on the right, you will see a map of the city, on which three houses are missing. If you stop in the right place, the door will open and you can pick up the key in the secret room. Take the grid and enter the shaft. The red lock has a different design. Inside is the key to the neighbor's house. To get the next cup, you also have to climb through the attic on the second floor. Dig it up with a shovel. The wheel will be removed, and a bunch of gunk will be spraying out all over the ground. They are on the second floor. Directly in front of you, at the base of the scaffolding, is a table surrounded by lit candles. The lift going to the Children Room was removed. After being caught in the basement in Act 1, Mr. Peterson kidnaps Nicky Roth and locks him in the basement in another room. Below we cover everything you need to know to fully explore the house and escape in Hello Neighbor Act 2. Go through the ventilation, go to the right and go up the . Nahda is an enthusiastic writer with a love for games who one day decides to put the two together. Since the museum doors are (spoiler) currently locked, stop at the bakery to solve a set of Act 2 puzzles. Inside the bedroom, a picture frame can be found on a small table near the bed with missing pieces. You can't reach it yet, though, because it's so high up in the air. Cut the patch with scissors. After finding all the pieces, you will receive a complete map with a mark where you need to dig. Insert all three heads into their places so that the stairs to the attic go down. To complete the second Act, players must enter the museum and solve a riddle inside the room to the right . Set the gears according to the colors on the panel next to the exit and press the lever. Climb up, take the key and open the grate. Once completed, the shovel must be used to dig out the coffin and obtain the dollhouse key. Head to the freezer at the end of the kitchen. Each key is found after solving a puzzle inside 910 . In Act 2, your objective is to get out of the neighbor's house. Hello Neighbor Act 2 How To Find Red Key To Escape Easiest Walkthrough Take the red house from the safe and place it in the right corner. Use the fire extinguisher on the stove and take the book key. Climb down and examine the painting to the right of the stairs. There are some changes from Act 1. About halfway across the pipes you should see a red band segment that looks like it should have a lever, but doesn't. After the next cut scene, the protagonist will again be in his house. Unlock the car, and then get the magnet gun. Go look at the window where the boards fell over, and you should hear a click letting you know the door is now unlocked and can be opened. There is an "F" on the inside of the lid. You can crouch and slowly move forward to find the next place to drop the wheel, turn the wheel, and remove the wheel. Climb up the museum sign and drop down a small hole into your neighbors house. 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